There's Wilhelm, whose abilities centre on cyborg implants and a pair of remote drones which attack enemies and heal the player. There's Nisha, sheriff of Lynchtown, whose abilities are based on gunplay. There's Athena, from The Secret Armory of General Knoxx expansion, who uses a shield in much the same way as Captain America. This time, the quartet of playable characters is drawn from the ranks of previous enemy bosses. This is a game set before Borderlands 2, yet narrated in flashback after the events of that game. This is a series that has always tipped towards zany characters and anarchic cartoon energy, yet for all its excitable punctuation, there's a noticeable shortage of those elements in Borderlands: The Pre-Sequel. The exclamation mark clinging to the title of this Borderlands spin-off - on its box, if not on this website - makes a promise that the game itself sadly can't quite keep.
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